"use strict"; /** * Animate configuration and register * @author sima.zhang1990@gmail.com */ var Util = require('../util/common'); var defaultAnimationCfg = { appear: { duration: 450, easing: 'quadraticOut' }, // 'appear' animation options update: { duration: 300, easing: 'quadraticOut' }, // 'update' animation options enter: { duration: 300, easing: 'quadraticOut' }, // 'enter' animation options leave: { duration: 350, easing: 'quadraticIn' } // 'leave' animation options }; var Animate = { defaultCfg: {}, Action: {}, getAnimation: function getAnimation(geomType, coord, animationType) { var geomAnimateCfg = this.defaultCfg[geomType]; if (geomAnimateCfg) { var animation = geomAnimateCfg[animationType]; if (Util.isFunction(animation)) { return animation(coord); } } return false; }, getAnimateCfg: function getAnimateCfg(geomType, animationType) { var defaultCfg = defaultAnimationCfg[animationType]; var geomConfig = this.defaultCfg[geomType]; if (geomConfig && geomConfig.cfg && geomConfig.cfg[animationType]) { return Util.deepMix({}, defaultCfg, geomConfig.cfg[animationType]); } return defaultCfg; }, registerAnimation: function registerAnimation(animationName, animationFun) { if (!this.Action) { this.Action = {}; } this.Action[animationName] = animationFun; } }; module.exports = Animate;