"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn")); var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf")); var _inheritsLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/inheritsLoose")); function _createSuper(Derived) { return function () { var Super = (0, _getPrototypeOf2["default"])(Derived), result; if (_isNativeReflectConstruct()) { var NewTarget = (0, _getPrototypeOf2["default"])(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2["default"])(this, result); }; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } } var Base = require('./base'); var Vector2 = require('../graphic/util/vector2'); var Matrix = require('../graphic/util/matrix'); var Polar = /*#__PURE__*/function (_Base) { (0, _inheritsLoose2["default"])(Polar, _Base); var _super = _createSuper(Polar); function Polar() { return _Base.apply(this, arguments) || this; } var _proto = Polar.prototype; _proto._initDefaultCfg = function _initDefaultCfg() { this.type = 'polar'; this.startAngle = -Math.PI / 2; this.endAngle = Math.PI * 3 / 2; this.inner = 0; this.innerRadius = 0; // alias this.isPolar = true; this.transposed = false; this.center = null; this.radius = null; // relative, 0 ~ 1 }; _proto.init = function init(start, end) { _Base.prototype.init.call(this, start, end); var self = this; var inner = self.inner || self.innerRadius; var width = Math.abs(end.x - start.x); var height = Math.abs(end.y - start.y); var maxRadius; var center; if (self.startAngle === -Math.PI && self.endAngle === 0) { maxRadius = Math.min(width / 2, height); center = { x: (start.x + end.x) / 2, y: start.y }; } else { maxRadius = Math.min(width, height) / 2; center = { x: (start.x + end.x) / 2, y: (start.y + end.y) / 2 }; } var radius = self.radius; if (radius > 0 && radius <= 1) { maxRadius = maxRadius * radius; } this.x = { start: self.startAngle, end: self.endAngle }; this.y = { start: maxRadius * inner, end: maxRadius }; this.center = center; this.circleRadius = maxRadius; // the radius value in px }; _proto._convertPoint = function _convertPoint(point) { var self = this; var center = self.center; var transposed = self.transposed; var xDim = transposed ? 'y' : 'x'; var yDim = transposed ? 'x' : 'y'; var x = self.x; var y = self.y; var angle = x.start + (x.end - x.start) * point[xDim]; var radius = y.start + (y.end - y.start) * point[yDim]; return { x: center.x + Math.cos(angle) * radius, y: center.y + Math.sin(angle) * radius }; }; _proto._invertPoint = function _invertPoint(point) { var self = this; var center = self.center, transposed = self.transposed, x = self.x, y = self.y; var xDim = transposed ? 'y' : 'x'; var yDim = transposed ? 'x' : 'y'; var m = [1, 0, 0, 1, 0, 0]; Matrix.rotate(m, m, x.start); var startV = [1, 0]; Vector2.transformMat2d(startV, startV, m); startV = [startV[0], startV[1]]; var pointV = [point.x - center.x, point.y - center.y]; if (Vector2.zero(pointV)) { return { x: 0, y: 0 }; } var theta = Vector2.angleTo(startV, pointV, x.end < x.start); if (Math.abs(theta - Math.PI * 2) < 0.001) { theta = 0; } var l = Vector2.length(pointV); var percentX = theta / (x.end - x.start); percentX = x.end - x.start > 0 ? percentX : -percentX; var percentY = (l - y.start) / (y.end - y.start); var rst = {}; rst[xDim] = percentX; rst[yDim] = percentY; return rst; }; return Polar; }(Base); Base.Polar = Polar; module.exports = Polar;