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- "use strict";
- var Easing = require('./easing');
- function plainArray(arr) {
- var result = [];
- for (var i = 0, len = arr.length; i < len; i++) {
- if (arr[i]) {
- result.push(arr[i].x);
- result.push(arr[i].y);
- }
- }
- return result;
- }
- function interpolateNumber(a, b) {
- a = +a;
- b -= a;
- return function (t) {
- return a + b * t;
- };
- }
- function interpolateArray(a, b) {
- var nb = b ? b.length : 0;
- var na = a ? Math.min(nb, a.length) : 0;
- var x = new Array(na);
- var c = new Array(nb);
- var i;
- for (i = 0; i < na; ++i) {
- x[i] = interpolateNumber(a[i], b[i]);
- }
- for (; i < nb; ++i) {
- c[i] = b[i];
- }
- return function (t) {
- for (i = 0; i < na; ++i) {
- c[i] = x[i](t);
- }
- return c;
- };
- }
- var Animator = /*#__PURE__*/function () {
- function Animator(shape, source, timeline) {
- this.hasStarted = false;
- this.hasEnded = false;
- this.shape = shape;
- this.source = source;
- this.timeline = timeline;
- this.animate = null;
- } // delay, attrs, duration, easing
- var _proto = Animator.prototype;
- _proto.to = function to(cfg) {
- if (cfg === void 0) {
- cfg = {};
- }
- var delay = cfg.delay || 0;
- var attrs = cfg.attrs || {};
- var duration = cfg.duration || 1000;
- var easing; // 缓动函数
- if (typeof cfg.easing === 'function') {
- easing = cfg.easing;
- } else {
- easing = Easing[cfg.easing] || Easing.linear;
- }
- var animInfo = {
- shape: this.shape,
- startTime: this.timeline.time + delay,
- duration: duration,
- easing: easing
- };
- var interpolate = {}; // 差值函数
- for (var attrName in attrs) {
- var startValue = this.source[attrName];
- var endValue = attrs[attrName];
- if (attrName === 'points') {
- startValue = plainArray(startValue);
- endValue = plainArray(endValue);
- interpolate.points = interpolateArray(startValue, endValue);
- this.source.points = startValue;
- attrs.points = endValue;
- } else if (attrName === 'matrix') {
- interpolate.matrix = interpolateArray(startValue, endValue);
- } else {
- interpolate[attrName] = interpolateNumber(startValue, endValue);
- }
- }
- animInfo.interpolate = interpolate;
- animInfo.startState = this.source;
- animInfo.endState = attrs;
- animInfo.endTime = animInfo.startTime + duration;
- this.timeline.anims.push(animInfo);
- this.animate = animInfo;
- return this;
- };
- _proto.onFrame = function onFrame(callback) {
- // 自定义每一帧动画的动作
- if (this.animate) {
- this.animate.onFrame = function (frame) {
- callback(frame);
- };
- }
- return this;
- };
- _proto.onStart = function onStart(callback) {
- if (this.animate) {
- this.animate.onStart = function () {
- callback();
- };
- }
- return this;
- };
- _proto.onUpdate = function onUpdate(callback) {
- if (this.animate) {
- this.animate.onUpdate = function (frame) {
- callback(frame);
- };
- }
- return this;
- };
- _proto.onEnd = function onEnd(callback) {
- if (this.animate) {
- this.animate.onEnd = function () {
- callback();
- };
- }
- return this;
- };
- return Animator;
- }();
- module.exports = Animator;
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