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- var SINGLE_TOUCH_INPUT_MAP = {
- touchstart: INPUT_START,
- touchmove: INPUT_MOVE,
- touchend: INPUT_END,
- touchcancel: INPUT_CANCEL
- };
- var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart';
- var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel';
- /**
- * Touch events input
- * @constructor
- * @extends Input
- */
- function SingleTouchInput() {
- this.evTarget = SINGLE_TOUCH_TARGET_EVENTS;
- this.evWin = SINGLE_TOUCH_WINDOW_EVENTS;
- this.started = false;
- Input.apply(this, arguments);
- }
- inherit(SingleTouchInput, Input, {
- handler: function TEhandler(ev) {
- var type = SINGLE_TOUCH_INPUT_MAP[ev.type];
- // should we handle the touch events?
- if (type === INPUT_START) {
- this.started = true;
- }
- if (!this.started) {
- return;
- }
- var touches = normalizeSingleTouches.call(this, ev, type);
- // when done, reset the started state
- if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) {
- this.started = false;
- }
- this.callback(this.manager, type, {
- pointers: touches[0],
- changedPointers: touches[1],
- pointerType: INPUT_TYPE_TOUCH,
- srcEvent: ev
- });
- }
- });
- /**
- * @this {TouchInput}
- * @param {Object} ev
- * @param {Number} type flag
- * @returns {undefined|Array} [all, changed]
- */
- function normalizeSingleTouches(ev, type) {
- var all = toArray(ev.touches);
- var changed = toArray(ev.changedTouches);
- if (type & (INPUT_END | INPUT_CANCEL)) {
- all = uniqueArray(all.concat(changed), 'identifier', true);
- }
- return [all, changed];
- }
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